< 3D Modelling
AFrame Example Durlach or AFrame Sample 360 Degree Image - Look around by draging mouse with mouse button pressed
Paper anaglyph filters produce an acceptable image at low cost and are suitable for inclusion in paper based learning resources.
Screenshot of Crystal Lattice with Hugin Sky Background in AFrame. Use cursor keys to move crystal lattice.
Kanji-Marker[1] für AR.js - das 3D-Modell wird auf dem Marker im Kamerabild platziert.

The following learning resource generated to explore existing frameworks and examples on the web that use 3D modelling.


List of Examples

Learning Tasks

  • (Videoconferencing and 3D Modelling) Explore some examples and here and explain how 3D models can be used on markers with AR.js in a video conference. Explain how these 3D models got increased importance during home schooling scenarios during COVID-19.

External Examples

Applications

360-Degree Video

  • Youtube Example of National Parks - published by Google, select Fullscreen in Youtube Video and use the cursor buttons in the top right to look around in the video.
  • Valiant 360 Degree Video[2] - See top video on the website and drag mouse to look around. Furthermore it contains a repository to create your own 3D videos. Learn how to create the video with Hugin (see also IEEE Viewport-adaptive navigable 360-degree video[3]).

Create your own 3D-Products

If you decide to create your own 3D products, then try learning moduls for OpenSource environments explained in Create 3D-Models

See also

References


  1. Kanji-Marker, der vom ARToolkit auf Github zur Verfügung gestellt wird (aufgerufen am 12.12.2017) - https://github.com/artoolkit/artoolkit5/blob/master/doc/patterns/Kanji%20pattern.pdf
  2. Charlie Hoey (2017) Valiant360 - 360 degree videos in browser, URL: http://flimshaw.github.io/Valiant360/ (accessed 2019/06/07)
  3. Corbillon, X., Simon, G., Devlic, A., & Chakareski, J. (2017, May). Viewport-adaptive navigable 360-degree video delivery. In 2017 IEEE international conference on communications (ICC) (pp. 1-7). IEEE.
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