Crash Nitro Kart
Crash Nitro Kart is a 2003 racing video game developed by Vicarious Visions and published by Universal Interactive Studios (along with Konami in the Japanese release) for the PlayStation 2, Nintendo GameCube, Xbox, Game Boy Advance and N-Gage. It is the second Crash Bandicoot racing game behind Crash Team Racing. It is the ninth Crash Bandicoot game overall.
Developer(s) | Vicarious Visions |
---|---|
Publisher(s) | Universal Interactive Studios Konami (Japan) |
Artist(s) | Charles Zembillas (character design)[1] Joe Pearson (background design)[1] |
Writer(s) | Dan Tanguay (cinematic screenplay)[1] |
Composer(s) | Womb Music (Ashif Hakik and Todd Masten)[1] |
Series | Crash Bandicoot |
Engine | Intrinsic Alchemy Havok Physics |
Platform(s) | PlayStation 2, Nintendo GameCube, Xbox, Game Boy Advance, N-Gage, Zeebo |
Release | Console and Game Boy Advance N-Gage Mobile |
Genre(s) | Racing |
Mode(s) | Single-player Multiplayer |
References
- Instruction Booklet, pp. 23-24.
Books
- Crash Nitro Kart Instruction Booklet. Fresno, California, United States of America: Universal Interactive. 2003.
- Manzo, Mark (2003). Prima's Official Strategy Guide: Crash Nitro Kart. Roseville, California, United States of America: Prima Games. ISBN 0-7615-4408-9.
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.