A texture artist is an individual who develops textures for digital media, usually for video games, movies, web sites and television shows.[1][2] These textures can be in the form of 2D or (rarely) 3D art that may be overlaid onto a polygon mesh to create a realistic 3D model.

Texture artists often take advantage of web sites for the purposes of marketing their art and self-promotion of their skills with the goal of gaining employment from a professional game studio or to join a team working on a "mod" (modification) of an existing game in hopes of establishing industry or trade credentials.[3]

See also

References

  1. Bethke, Erik (2003). "5". Game Development and Production. Wordware Publishing. p. 48. ISBN 978-1-55622-951-0. Retrieved 2009-08-14.
  2. "InsideJobs: Texture Artist". Archived from the original on 13 November 2010. Retrieved 30 March 2011.
  3. Reismanis, Scott. "Getting Started with Mods". moddb.com. Archived from the original on 26 June 2008. Retrieved 31 March 2011.
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