Bad Company
Developer(s)Vectordean
Publisher(s)Logotron
Composer(s)David Whittaker
Platform(s)Amiga, Atari ST
Release1990
Genre(s)Rail shooter, third-person shooter
Mode(s)Single player

Bad Company is a computer game developed by Vectordean and originally published by Logotron in 1990.[1] Released for the Amiga and Atari ST computer systems, the game was based on the concept of 1984 arcade game Space Harrier, with a grittier and more militaristic visual design. In 1991, the Amiga version was re-issued in the UK on Prism Leisure's "16-Bit Pocket Power" imprint.[2]

Reception

Bad Company received somewhat positive reviews from contemporary gaming magazines. Zero rated the game 78/100, calling it "very good value" and comparing it to a budget version of Space Harrier.[3] Amiga Joker gave the Amiga version a 74%, and Amiga Format gave it a 71%.[4][5] The Games Machine gave the Atari ST version a 72%, calling the graphics "well-detailed" but the £24.99 price "too expensive for such an old formula."[6]

ACE gave the game a 642/1000, calling it "strong on atmosphere" and describing defeating tougher enemies as imparting "a considerable sense of achievement". However, it concluded that the game suffers from too little content, stating: "you soon tire of the simple pleasure of wasting things."[7] Amiga Power gave it a 44/100, describing it as "failing to be [...] anything remotely complex" and "reasonably entertaining for five minutes or so."[8] Power Play gave the game a 28/100, praising its presentation but stating there's "nothing behind it", concluding: "You are indeed in bad company with Bad Company if you bought it by mistake."[9]

References

  1. "Bad Company : Hall of Light - the database of Amiga games".
  2. "Bad Company review from Amiga Power 7 (Nov 1991) - Amiga Magazine Rack".
  3. Lakin, Paul (October 1990). "Bad Company". Zero. No. 12. p. 74. Retrieved May 31, 2023.
  4. Borgmeier, Carsten (March 1990). "Bad Company". Amiga Joker (in German). p. 58.
  5. Smith, Andy (March 1990). "Bad Company". Amiga Format. No. 8. p. 46.
  6. Caswell, Mark (January 1990). "Bad Company". The Games Machine. No. 26. p. 39. Retrieved May 31, 2023.
  7. Lacey, Eugene (February 1990). "Bad Company". ACE. No. 29. p. 69. Retrieved May 31, 2023.
  8. "Bad Company". Amiga Power. No. 7. November 1991. p. 97.
  9. "Bad Company". Power Play. No. 24. March 1990. p. 89. Retrieved May 31, 2023.
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