Rogue-like
English
Noun
Rogue-like (plural Rogue-likes)
- Alternative form of roguelike
- 2011, Michael J. Tresca, The Evolution of Fantasy Role-Playing Games, McFarland & Company, →ISBN, page 138:
- As with the Rogue-likes before it, Tunnels of Doom featured random encounters with monsters, wildly varying treasure, and a final quest that required the lost king to be defeated (Barton 2008:81).
- 2013, Greg Costikyan, Uncertainty in Games, Cambridge, Mass., London: The MIT Press, →ISBN, page 47:
- The main tool Rogue-likes bring to creating interesting gameplay through randomness is algorithmic complexity far beyond that provided by a few 1D100 tables in the back of the D&D rulebook.
- 2014, Rob Strangman, Memoirs of a Virtual Caveman, →ISBN, page 334:
- DND just goes to show you that you don't need graphics to achieve greatness. I think the legions of people who still play Rogue-likes such as Nethack would agree.
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